Here are some terse notes from watching some of the old ADSR Tutorials on Youtube. The idea is that these notes should be enough to recreate
a patch (roughly at least). My general learning philosophy is to take notes when learning something,
then throw away whatever you produced while learning, so that all that remains is your notes. Then try
to do something given only your notes, so as to test those notes out. Over time you will find weaknesses
in your notetaking, and can improve them. Another general bit of philosophy, regarding presets, is that
every time you use somebody else's preset, you deprive yourself of a practice and learning experience.
You should only use presets to save time doing stuff you already know well how to do. Presets
are the producer's equivalent of an addictive habit.
Zebra2 Riser
Thoughts:
1. Use MSEG?
Steps:
1. Init
2. OSC1, OSC2; quad;
1. Detune synths
2. Tune one up
3. VCF1;
3. Mod tune with slow envelope.
* Produces siren like rise/lower
Psytrance Full On Bass
1. Osc1; retrigger
2. Osc2; quad, retrigger
3. Vcf1; LP Vintage, cutoff down
4. Env1: Cutoff.
5. Env1: vslope.
Psytrance Lead
1. Osc1; Tune -24st; Vol max; eleven;
high width. Saw silk osc preset.
2. Xmf1: hp2, parallel, same, analogue
low cutoff, res, keyfollow,
overload
3. Env2: Xmf1 cutoff. Env slightly up.
4. Advice: modulate stuff.
5. Shaper after Xmf1
6. Maybe add modfx chorus,
delay, reverb on sends.
7. Eq1: cut lows, add two peaks, boost hi
Trance Pluck
Setup:
1. Start with a simple arp loop and a kick.
Zebra:
1. init (as always)
2. Osc1: basic saw osc
3. LFO1 1/4 retrigger, rate slightly up.
(aftertouch mod amplitide)
4. Play with Geoblend, draw in waveform.
1. Draw one at each end, select first
then select last, right click
and select morph.
5. Vcf1: LP Xcite
1. MSEG1->cutoff, pluck easy preset
6. Lfo1->waveform.
7. Osc1 vibrato? engage normalise.
8. Global
1. ModFX Chorus, low mix, eq on
boost hi,
2. EQ, boost high end, plus mid boost
3. Reverb and Delay (consider external reverb and delay).
9. Env1: slight attack, low decay, v slope fast
fall.
Supersaw
1. Osc1 to eleven; retrigger; detune;
2. Osc2 quad, retrigger, detune less.
To make bigger, bolder, more experimental.
Consider Dominator.
1. Deactivate Osc2.
2. Env 2 to Osc1 tune to get pitch drop.
3. Env 2 short decay, low sust.
4. play with fall/rise.