Random Metal walkthrough with Felid
Notes from this video.
Matter options.
Advanced panel.
Left: global params will affect all.
Randomiser wheel
deviance factor controls how much randomness
so large for complete random, small for perturb
bleed does something different for each engine
global pitch, affects all pads
bend sensitivity
stretch
controls length, but isn't an envelope
gain
vel sens
Big central XY pad affects everything.
12 pads are 12 instances of the generator.
Each pad has its own wet of params
Or use keytracking mode.
Randomise to right only randomises pad params.
Left randomise affects right params according to deviance on right randomise.
Pad params:
impact affects attack transient
decay determines how long the sound
curve determines when decay comes into effect
pitch
shift freq shifter but varies depending on engine
type, each matter has 4 built in variations
color, matter dep
fx:
eq lf hf, loudest above, quietest below
right dial controls how much effect is applied
color controls color of fx
right of right randomise causes per hit variation.